Telecoms have played a massive role in facilitating the expanded use of unified communications apps such as Zoom, Microsoft Teams, Skype, and multiple social media platforms.
Fully functional networks have facilitated immense connectivity for families, businesses, and individuals worldwide, namely during the COVID-19 pandemic. The meteoric rise of virtual, augmented, mixed, and extended reality (VR/AR/MR/XR) solutions recently triggered a surge in demand for network infrastructure, forcing telecoms to innovate and strategise coverage across user demographics. XR Today spoke to Andrew Bennett, Assistant Vice President for Mass Market 5G Products at AT&T on the sidelines of the Immerse Global Summit (IGS) 2022 in Miami. He discussed building stable, reliable, and future-proof networks for the rising spatial communications platform. XR Today: Could you explain which use cases AT&T has targeted and why they are important for consumers, namely as it focuses on new metaverse solutions?Andrew Bennett: To continue leading as a connectivity provider, it’s important to ‘spread the chips across the board’ and explore multiple use cases. We understand that different groups are exploring the Metaverse in their own ways and make sure we take a similar strategy. This takes place across the players today, all the way up to the Metas of the world, while considering how our networks will support the growth. This is critical as the killer use case could be months or a year away, or even right under our noses. XR Today: Why is it key for AT&T to have a long-term metaverse strategy, namely after the lessons of COVID-19, and how will this benefit enterprises in the future?Andrew Bennett: The majority of wireless capacity was consumed in dense urban environments with higher population density. As people began leaving the city for the suburbs and elsewhere, we reviewed our current and future infrastructure as customers changed their usage patterns. The Metaverse experienced similar groundswells, but it will eventually hit that ‘hockey stick’ [of market maturity]. It’s important to prepare for those inflexion point events, especially after COVID-19 changed the way we work. The Metaverse and XR have tremendous opportunities to advance remote work by boosting collaboration and improving training. One of the panellists from earlier today mentioned that remote work and remote learning create additional opportunities to receive immersive classroom experiences outside the classroom. We have to consider all use cases and the ever-changing circumstances across the world. The Metaverse creates immersive experiences we once could not imagine, such as meeting in a shared virtual conference room. Now, I can put on my VR glasses for a couple of hours and get the same experience as if I was in person. Full story here
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