There is an increasing overlap between computer graphics, the metaverse and AI and that overlap is exactly what is on display this week at the SIGGRAPH 2022 conference, where Nvidia is revealing its latest set of software innovations for computer graphics.
Today at the conference, Nvidia announced a series of technology innovations that bring the metaverse and AI closer together than ever before. Among the announcements is the Nvidia Omniverse Avatar Cloud Engine, which is a set of tools and services designed to create AI-powered virtual assistants.
The company also announced multiple technology efforts to advance its computer graphics generation capabilities for metaverse applications. One of the efforts is the new NeuralVBD library, which is a next generation of the OpenVBD open-source library for sparse volume data. Additionally, Nvidia is working on enhancing the open-source Universal Scene Description (USD) format to help further enable metaverse applications.
ADVERTISEMENT“3D content is especially critical for the Metaverse as we need to put stuff in the virtual world,” Sanja Fidler, VP of AI research at Nvidia said in a press briefing. “We believe that AI is existential for 3D content creation, especially for the metaverse.”
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